@inbook {261, title = {Islamogaming: Digital Dignity via Alternative Storytelling}, booktitle = {Halos and avatars: Playing (video) games with God}, year = {2010}, pages = {63-74}, publisher = {Westminster Press}, organization = {Westminster Press}, address = {Louisville}, abstract = {Craig Detweiler{\textquoteright}s collection of up-to-the-minute essays on video games{\textquoteright} theological themes (and yes, they do exist!) is an engaging and provocative book for gamers, parents, pastors, media scholars, and theologians--virtually anyone who has dared to consider the ramifications of modern society{\textquoteright}s obsession with video games and online media. Together, these essays take on an exploding genre in popular culture and interpret it through a refreshing and enlightening philosophical lens.}, keywords = {Christianity, game studies, Islam, public sphere, video games, virtual worlds}, url = {http://books.google.com/books?id=GomyEvcocJsC\&printsec=frontcover$\#$v=onepage\&q\&f=false}, author = {Heidi Campbell} }