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Ess, Charles. 1999. Prophetic Communities Online? Threat And Promise For The Church In Cyberspace. Listening: Journal Of Religion And Culture 34 (2). Listening: Journal Of Religion And Culture. http://www.drury.edu/ess/church/church.html.
Adam, AKM. 2002. Practicing The Disseminary: Technology Lessons From Napster. Teaching Theology And Religion 5 (1). Teaching Theology And Religion. doi:10.1111/1467-9647.00113. http://onlinelibrary.wiley.com/doi/10.1111/1467-9647.00113/abstract.
Helland, C. 2004. Popular Religion And The Internet. A Match Made In (Cyber)Heaven. In Religion Online: Finding Faith On The Internet, 23-35. Religion Online: Finding Faith On The Internet. New York: Routledge. http://books.google.com/books?id=xy0PJrrWXH4C&printsec=frontcover#v=onepage&q&f=false.
Hutchings, T. 2010. 'the Politics Of Familiarity: Visual, Liturgical And Organisational Conformity In The Online Church. Special Issue On Aesthetics And The Dimensions Of The Senses. Special Issue On Aesthetics And The Dimensions Of The Senses: 63-86. http://archiv.ub.uni-heidelberg.de/volltextserver/volltexte/2010/11298/pdf/04.pdf.
Wagner, R. 2010. The Play Is The Thing: From Bible Fights To Passions Of The Christ. In Halos And Avatars: Playing Video Games With God. Halos And Avatars: Playing Video Games With God. Westminster John Knox Press. http://books.google.com/books?id=GomyEvcocJsC&printsec=frontcover#v=onepage&q&f=false.

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