@inbook {1314, title = {Introduction: Approaches to Digital Games in the Study of Religions}, booktitle = {Religions in Play. Games, Rituals, and Virtual Worlds}, series = {CULTuREL}, number = {2}, year = {2012}, pages = {249-259}, publisher = {Pano}, organization = {Pano}, address = {Zurich}, abstract = {The content and structure of entertaining digital games often refer to the imaginary worlds of historical religion. However, the religious dimensions of this new medium have hardly been addressed by scholars of both, game studies and religious studies. In this introductory article, initial thoughts on areas of study and approaches are given to scholars of religion who investigate computer games.}, keywords = {Computer games, digital games, religion}, issn = {978-3-290-22010-5}, author = {Steffen, Oliver}, editor = {Bornet, Philippe and Burger, Maya} }