@book {286,
	title = {Digital Religion, Social Media and Culture: Perspectives, Practices, Futures},
	year = {2012},
	publisher = {Peter Lang},
	organization = {Peter Lang},
	address = {New York},
	keywords = {Authority, avatars, community, history, identity, internet, online church, social media, theology, theory of religion online},
	url = {http://www.paulinehopecheong.com},
	author = {Pauline Hope Cheong and Fischer-Nielsen, Peter and Gelfgren, Stefan and Ess, Charles}
}
@book {263,
	title = {Halos and avatars: Playing (video) games with God},
	year = {2010},
	publisher = {Westminster Press.},
	organization = {Westminster Press.},
	address = {Louisville},
	abstract = {Craig Detweiler{\textquoteright}s collection of up-to-the-minute essays on video games{\textquoteright} theological themes (and yes, they do exist!) is an engaging and provocative book for gamers, parents, pastors, media scholars, and theologians--virtually anyone who has dared to consider the ramifications of modern society{\textquoteright}s obsession with video games and online media. Together, these essays take on an exploding genre in popular culture and interpret it through a refreshing and enlightening philosophical lens.},
	keywords = {avatars, God, Halo, video games},
	url = {http://books.google.com/books?id=GomyEvcocJsC\&printsec=frontcover$\#$v=onepage\&q\&f=false},
	author = {Deitweiler, Craig}
}
