TY - CHAP T1 - Cybersociality: Connecting Digital Fun to the Play of God T2 - Halos and Avatars: Playing Video Games With God Y1 - 2010 A1 - John W. Morehead KW - cyber KW - cybersociality KW - Digital Religion KW - digital technologies KW - Digital Worlds KW - Immersion KW - popular culture KW - theology KW - transcendentalize secularity KW - video games JF - Halos and Avatars: Playing Video Games With God PB - Westminster John Knox Press UR - http://www.academia.edu/366940/_Cybersociality_Connecting_Digital_Cultures_to_the_Play_of_God U1 - Craig Detweiler ER -