Biblio

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H
Hayse, Mark. 2010. Ultima Iv: Simulating The Religious Quest. In Halos And Avatars: Playing Video Games With God. Halos And Avatars: Playing Video Games With God. Westminster John Knox Press. http://books.google.com/books?id=GomyEvcocJsC&printsec=frontcover#v=onepage&q=wagner&f=false.
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Morehead, John W. 2010. Cybersociality: Connecting Digital Fun To The Play Of God. In Halos And Avatars: Playing Video Games With God. Halos And Avatars: Playing Video Games With God. Westminster John Knox Press. http://www.academia.edu/366940/_Cybersociality_Connecting_Digital_Cultures_to_the_Play_of_God.
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Wagner, R. 2010. The Play Is The Thing: From Bible Fights To Passions Of The Christ. In Halos And Avatars: Playing Video Games With God. Halos And Avatars: Playing Video Games With God. Westminster John Knox Press. http://books.google.com/books?id=GomyEvcocJsC&printsec=frontcover#v=onepage&q&f=false.
Wagner, Rachel. 2013. God In The Game: Cosmopolitanism And Religious Conflict In Videogames. Journal Of The American Academy Of Religion. Journal Of The American Academy Of Religion. doi:10.1093/jaarel/lfs102. http://jaar.oxfordjournals.org/content/early/2013/01/22/jaarel.lfs102.extract.