Biblio

Export 657 results:
[ Author(Desc)] Title Type Year
G
Gendron, A. 2016. The Call To Jihad: Charismatic Preachers And The Internet. Studies In Conflict & Terrorism 40 (1). Studies In Conflict & Terrorism : 44-61. https://www.tandfonline.com/doi/abs/10.1080/1057610X.2016.1157406.
Golan, O, and H Campbell. 2015. Strategic Management Of Religious Websites: The Case Of Israel’S Orthodox Communities. Journal Of Computer-Mediated Communication 20 (4). Journal Of Computer-Mediated Communication : 467-486. https://onlinelibrary.wiley.com/doi/abs/10.1111/jcc4.12118.
Granholm, Kennet, Marcus Moberg, and Sofia Sjö. 2014. Religion, Media, And Social Change. Routledge Research In Religion, Media And Culture. Routledge Research In Religion, Media And Culture. Routledge . http://www.routledge.com/books/details/9780415742825/.
Grieve, Gregory. 2012. Religion. In Digital Religion: Understanding Religious Practice In New Media Worlds. Digital Religion: Understanding Religious Practice In New Media Worlds. New York: Routledge.
Grieve, Gregory. 1995. Imagining A Virtual Religious Community: Neo-Pagans On The Internet. Chicago Anthropology Exchange 7. Chicago Anthropology Exchange .
Grieve, G.P. 2017. An Ethnographic Method For The Study Of Religion In Video Game Environments. In Methods For Studying Video Games And Religion, 1st ed. Methods For Studying Video Games And Religion. New York: Routledge. https://www.taylorfrancis.com/books/e/9781315518329.
Grieve, Gregory. 2013. Digital Zen: Buddhism, Virtual Worlds And Online Meditation. Religion, Media And Culture . Religion, Media And Culture . new York: Routledge.
Grieve, Gregory. 2009. There Is No Spoon? The Matrix, Ideology, And The Spiritual Logic Of Late Capital. In Teaching Religion And Film. Teaching Religion And Film. Oxford: Oxford University Press.
Grieve, Gregory. 2011. Finding Liquid Salvation: Using The Cardean Ethnographic Method To Document Second Life Residents And Religious Cloud Communities. In Virtual Worlds, Second Life, And Metaverse Platforms: New Communication And Identity Paradigms. Vol. . Virtual Worlds, Second Life, And Metaverse Platforms: New Communication And Identity Paradigms. Hershey, PA: IGI Global .
Groothuis, Douglas. 1997. The Soul In Cyberspace. Grand Rapids, MI: Hourglass Books/Baker Books.
Group, Barna Research. 2001. More Americans Are Seeking Net-Based Faith Experiences. Barna Research Online . Barna Research Online .

Pages