Biblio

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Gendron, A. 2016. The Call To Jihad: Charismatic Preachers And The Internet. Studies In Conflict & Terrorism 40 (1). Studies In Conflict & Terrorism : 44-61. https://www.tandfonline.com/doi/abs/10.1080/1057610X.2016.1157406.
Greenberg, K. 2016. Counter-Radicalization Via The Internet. The Annals Of The American Academy Of Political And Social Science 668 (1). The Annals Of The American Academy Of Political And Social Science: 165-179. http://journals.sagepub.com/doi/abs/10.1177/0002716216672635.
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Sanaktekina, Ozlem Hesapci, Yonca Aslanbayb, and Vehbi Gorguluc. 2012. The Effects Of Religiousity On Internet Consumption. Information, Communication & Society. Information, Communication & Society: 1-21. doi:10.1080/1369118X.2012.722663. http://www.tandfonline.com/doi/abs/10.1080/1369118X.2012.722663#.UijPtkoo7Mw.
Goldsmith, B. 2014. Embedded Digital Creatives. Creative Work Beyond The Creative Industries: Innovation, Employment And Production. Creative Work Beyond The Creative Industries: Innovation, Employment And Production. UK: Edward Elgar Publishing. https://www.elgaronline.com/view/edcoll/9781782545699/9781782545699.00017.xml.
Grieve, G.P. 2017. An Ethnographic Method For The Study Of Religion In Video Game Environments. In Methods For Studying Video Games And Religion, 1st ed. Methods For Studying Video Games And Religion. New York: Routledge. https://www.taylorfrancis.com/books/e/9781315518329.

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