Biblio

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2018
2017
Grieve, G.P. 2017. An Ethnographic Method For The Study Of Religion In Video Game Environments. In Methods For Studying Video Games And Religion, 1st ed. Methods For Studying Video Games And Religion. New York: Routledge. https://www.taylorfrancis.com/books/e/9781315518329.
Bosch, M.D., J.LM. Sanz, J.M.C Abello, J.S.I Sanchez, and A.S Gauxachs. 2017. Open Wall Churches. Catholic Construction Of Online Communities. Prisma Social Revista De Investigación Social (19). Prisma Social Revista De Investigación Social: 298-323. https://dialnet.unirioja.es/servlet/articulo?codigo=6234753.
2016
Gendron, A. 2016. The Call To Jihad: Charismatic Preachers And The Internet. Studies In Conflict & Terrorism 40 (1). Studies In Conflict & Terrorism : 44-61. https://www.tandfonline.com/doi/abs/10.1080/1057610X.2016.1157406.
Greenberg, K. 2016. Counter-Radicalization Via The Internet. The Annals Of The American Academy Of Political And Social Science 668 (1). The Annals Of The American Academy Of Political And Social Science: 165-179. http://journals.sagepub.com/doi/abs/10.1177/0002716216672635.
2014
Goldsmith, B. 2014. Embedded Digital Creatives. Creative Work Beyond The Creative Industries: Innovation, Employment And Production. Creative Work Beyond The Creative Industries: Innovation, Employment And Production. UK: Edward Elgar Publishing. https://www.elgaronline.com/view/edcoll/9781782545699/9781782545699.00017.xml.

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